Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Dwarvish Annalists are the historians of this ancient and proud race. They are few in number, and their very existence is not generally known to the other peoples of the Great Continent. To the abilities of the Witness they add, through the study of herb and mineral lore, the ability to cure poison.
Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit is capable of neutralizing the effects of poison in units around it. The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of below the leadership level. The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | Dwarvish Witness |
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Advances to: | Dwarvish Loremaster |
Cost: | 40 |
HP: | 40 |
Movement: | 5 |
XP: | 80 |
Level: | 2 |
Alignment: | neutral |
ID | Dwarvish Annalist |
Abilities: | leadership, cures |
chainmace impact | 7 - 2 melee | magical | |
bolas impact | 6 - 2 ranged | magical slows |
Resistances: | |
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blade | 50% |
pierce | 40% |
impact | 40% |
fire | 10% |
cold | 10% |
arcane | 10% |
Terrain | Movement Cost | Defence |
---|---|---|
Cave | 1 | 50% |
Cave Wall | 99 | 50% |
Chasm | 99 | 20% |
Deep Water | 99 | 20% |
Forest | 1 | 30% |
Grassland | 1 | 30% |
Hills | 1 | 60% |
Mountains | 1 | 70% |
Mushroom Grove | 1 | 40% |
Sand | 1 | 30% |
Shallow Water | 3 | 20% |
Snow | 2 | 30% |
Swamp | 3 | 20% |
Village | 1 | 50% |